Training
The Training Scene provides a template for building AR location-guided training using MultiSet Unity SDK. This scene includes pre-configured scripts and UI elements to handle Training steps and navigation between steps in physical spaces, It utilizes Unity's NavMesh package for path detection and pathfinding.
Getting Started:
- Open the Training sample scene and install the Unity Navigation package (com.unity.ai.navigation) 
- Replace the default Sample Map with your map Go to Map Space > Delete the sample Map > Add your own Map 
- Goto Map Space > NavigationContent > NavMesh and then Bake the surface to create paths 
- Create and configure POIs (Points of Interest) within your map for user navigation (Where uses need to visit to perform the tasks) 
- Create a Training sequence and add steps under it. 
- Connect each step with its relevant POI for navigation to the task's location 
- Test your scene using the Editor simulator mode 
- Build and deploy to Android or iOS devices 

Last updated
Was this helpful?