Training

The Training Scene provides a template for building AR location-guided training using MultiSet Unity SDK. This scene includes pre-configured scripts and UI elements to handle Training steps and navigation between steps in physical spaces, It utilizes Unity's NavMesh package for path detection and pathfinding.

Getting Started:

  1. Open the Training sample scene and install the Unity Navigation package (com.unity.ai.navigation)

  2. Replace the default Sample Map with your map Go to Map Space > Delete the sample Map > Add your own Map

  3. Goto Map Space > NavigationContent > NavMesh and then Bake the surface to create paths

  4. Create and configure POIs (Points of Interest) within your map for user navigation (Where uses need to visit to perform the tasks)

  5. Create a Training sequence and add steps under it.

  6. Connect each step with its relevant POI for navigation to the task's location

  7. Test your scene using the Editor simulator mode

  8. Build and deploy to Android or iOS devices

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