Occlusion
Enable occlusion in your AR apps using the MultiSet Map mesh
Last updated
Enable occlusion in your AR apps using the MultiSet Map mesh
Last updated
To add occlusion in your AR scene using mesh, follow the below steps
From Developer Portal download and import raw mesh, which is low poly and not textured. You can further reduce the size of this mesh in any 3D tool like Blender by reducing the poly count.
Create a simple occlusion texture and material that makes mesh invisible in the scene and will provide occlusion in AR if applied to a mesh. Below is a sample of it that you can use
Simply assign the occlusion material to the Mesh and it will become invisible in the editor, alternatively, you can assign this material in runtime using a script.