For the complete documentation index, see llms.txt. This page is also available as Markdown.

Universal 3D (Core) support

In order to support Universal 3D (Core) SRP template, we just need to enable these Render pipeline settings

  • Project Settings > Graphics > Default Render Pipeline > "Mobile_RPAsset"

  • Go to Player Settings -> XR Plugin Management and enable Google ARCore or Apple ARKit.

  • Select "Mobile_Renderer" from Assets > Settings - now in the Inspector panel: click on "Add Render Feature" and select "AR Background Renderer Feature".

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