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Changelog

PreviousMultiSet Developer DocsNextMultiSet Unity SDK

Last updated 2 days ago

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  • v1.8.1 22-August-2025
  • v1.8.0 25-July-2025
  • v1.7.0 14-July-2025
  • v1.6.5 4-June-2025
  • v1.6.0 21-April-2025
  • v1.5.2 14-March-2025
  • v1.5.0 26-February-2025
  • v1.4.0 30-January-2025
  • v1.3.0 06-January-2025
  • v1.2.0 26-December-2024
  • v1.1.0 10-December-2024

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v1.8.1 22-August-2025

Added

  1. Meta Quest SDK can now be installed using Unity NPM: https://docs.multiset.ai/multiset-quest-sdk/installation-guide

  2. Confidence check in ModelSet tracking manager (to filter tracking response based on confidence value) https://docs.multiset.ai/unity-sdk/api-reference/modelsettrackingmanager

Fixed

  1. Meta Quest SDK and Unity AR Foundation SDK now support for Unity Universal 3D pipeline (SRP)

  2. Frame drop during localization in Unity SDK fixed. https://docs.multiset.ai/unity-sdk/sample-scenes/localization

  3. Simulation Mode with the new input pipeline is working now.

  4. MapFoundry Desktop app crashing while processing large scans has been fixed. https://docs.multiset.ai/basics/downloads

v1.8.0 25-July-2025

Added

  1. ModelSet for object anchoring using textured meshes. https://docs.multiset.ai/basics/modelset

  2. New Sample Scene in Unity SDK for ModelSet Tracking https://docs.multiset.ai/unity-sdk/sample-scenes#modelset-tracking

  3. WebXR supports ModelSet to track objects.

Fixed

  1. Localisation accuracy and stability improvement in WebXR SDK https://github.com/orgs/MultiSet-AI/repositories

  2. Simplified localisation response pose transformation for RHS systems (Native iOS and Android SDK)

v1.7.0 14-July-2025

Added

  1. Content Space in the MultiSet app to quickly prototype and share AR experience using MultiSet VPS. https://docs.multiset.ai/multiset-app/content-space

  2. Added GeoHint in localization API's for improved localization time and performance. https://docs.multiset.ai/unity-sdk/on-cloud-localization/geohint-in-localization

  3. Localizatoin API's now send responses in Geo Coordinates (WGS 84).

Fixed

  1. Unity SDK: Fixed issue with the background localization

v1.6.5 4-June-2025

Added

  1. E57 scan file import now generates better mesh with accurate normals and faces

  2. Unity SDK: Add a new sample scene for AR enabled location based training

  3. Native SDK for Android: https://github.com/MultiSet-AI/multiset-android-sdk

  4. Native SDK for iOS: https://github.com/MultiSet-AI/multiset-ios-sdk

  5. Native SDK supports App Clips and instant apps for install-free location-based AR experience

Fixed

  1. Unity SDK: Fixed issue with navigation and background localisation

v1.6.0 21-April-2025

Added

  1. Released the MapFoundry Desktop application that can process any 3D scene (Textured Meshes) to support visual localization, starting with support for Matterpak files.

  2. Added the capability for background localization in the SDK, which reduces AR drift when users start walking during a session.

  3. Included HintMapCodes and HintMapPosition in the localization API to improve localization time and accuracy in large maps. (details)

  4. MultiSet app now supports background map uploads.

  5. Unity 6 Support.

Fixed

  1. SDK Map download issue with large maps fixed

v1.5.2 14-March-2025

Added

  1. Email notification once a Map is active

Fixed

  1. Localization improvements for large maps scanned from the mobile app.

  2. FPS drop during mapping is fixed.

  3. MapSet merging from app is now precise.

  4. Localization API request bug happening in devices running non-English language.

v1.5.0 26-February-2025

Added

  1. Improvement of localization accuracy under challenging conditions like changes in environment and viewports.

  2. Multiset app capture improvements.

  3. Ability to upload E57 as Zip files for faster uploading and processing

  4. A new localization scene in Unity SDK that uses multiple query frames for robust localization accuracy.

Fixed

  1. Mesh color texturing for E57 files has been fixed.

v1.4.0 30-January-2025

Added

  1. Support for third-party scans through the developer portal (.e57 files with overlapping panoramas).

  2. Unity SDK: Sample scene for Navigation app

Know issue

  1. Textured mesh with e57 scans has issues with disappearing mesh faces.

v1.3.0 06-January-2025

Added

  1. Unity SDK: Simulation mode for the Unity Editor.

  2. Unity SDK: Ability to directly download meshes inside the Unity SDK instead of a manual process.

  3. Unity SDK: Added a relocalization feature when AR tracking is limited or lost.

  4. Unity SDK : Runtime Occlusion support added using Meshes

  5. Create MapSet with an Overlap option in the Developer Portal

v1.2.0 26-December-2024

Added

  1. Improved localization experience and more flexibility to control localization trigger events.

  2. New localization animation that can be customized.

  3. Ability to adjust Map transformations after MapSet creation in the Developer Portal

Fixed

  1. MultiSet App bug triggering a low duration issue while saving a Map.

  2. Map upload issue fixed in case of low network.

v1.1.0 10-December-2024

Added

  1. Improved localization accuracy in challenging viewport cases.

  2. Introducing Map Code and MapSet Code for SDK Map connections.

  3. Option to download raw mesh of your map as .glb.