For the complete documentation index, see llms.txt. This page is also available as Markdown.

Version 1.3.0

Unity Editor simulation mode, in-editor mesh download, relocalization on tracking loss, runtime occlusion, MapSet with overlap.

v1.3.0 06-January-2025

Added

  1. Unity SDK: Simulation mode for the Unity Editor.

  2. Unity SDK: Ability to directly download meshes inside the Unity SDK instead of a manual process.

  3. Unity SDK: Added a relocalization feature when AR tracking is limited or lost.

  4. Unity SDK : Runtime Occlusion support added using Meshes

  5. Create MapSet with an Overlap option in the Developer Portal

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