Version 1.3.0
Unity Editor simulation mode, in-editor mesh download, relocalization on tracking loss, runtime occlusion, MapSet with overlap.
v1.3.0 06-January-2025
Added
Unity SDK: Simulation mode for the Unity Editor.
Unity SDK: Ability to directly download meshes inside the Unity SDK instead of a manual process.
Unity SDK: Added a relocalization feature when AR tracking is limited or lost.
Unity SDK : Runtime Occlusion support added using Meshes
Create MapSet with an Overlap option in the Developer Portal
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